package lschgcdev.herodungeon.layer.data;
import lschgcdev.gdx.*;
import lschgcdev.tdgame.ui.*;
import lschgcdev.gdx.ui.*;
import lschgcdev.tdgame.basic.*;
import com.badlogic.gdx.*;
import lschgcdev.herodungeon.ui.*;

public class Dashboard extends GDXLayer
{
	GDXButton play, exit;
	
	public Dashboard(){
		super("StartMenu");
		
		play = ButtonData.PLAY.get(100, 100, 100, 100);
		exit = ButtonData.MULTI.get(300,300,100,100);
	}
	
	 
	@Override
	public void render(){
		super.render();
		
		play.render();
		exit.render();
	}
	
	
}
